Ranked run
Lucky Girl
Run pgmhqumtoc0leib · Sep 13, 2026, 1:11 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 10
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Bumblebolt · Formiqueen
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Ironcore: 30 · Bumblebolt: 9 · Formiqueen: 120
- ShieldCherubble: 100
- ShockBumblebolt: 3
Round inventory
Trinkets
10 trinkets · 8 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Membership Card × 2
You can use 1 additional Item each day.

Gold Bar
Increase Income by $10.

Haste Orb
Your monsters have +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.
