Ranked run
Swim Coach
Run n2oo0lclgg29qkw · Aug 6, 2026, 11:16 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 21
Round result: loss

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +12 Multicast for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Torrantler · Aster · Shelldra · Emperooze
- Dragon × 2Shelldra · Draconarch
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Shelldra, Emperooze.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Shelldra, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 30 · Emperooze: 30 · Omnichrome: 1 · Draconarch: 100
- HealTorrantler: 200 · Aster: 40 · Shelldra: 30 · Emperooze: 45
Round inventory
Trinkets
32 trinkets · 16 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Wood Sword × 3
Your monsters have +5 Damage.

Gold Nugget
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask × 6
Choose a trainer and gain their ability.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Razor Beak
Your Flying monsters have +1 Multicast.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Barbell
+5000 HP

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Haste Crown × 6
Your top middle monster has +30% Cooldown Speed.
