Ranked run
Monster Ranger
Run q8mg580po9jdpxp · Aug 30, 2026, 3:40 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 9
Round result: loss

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +150.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Dewlotl · Steamscuttle · Kappow · Orcana
- Fighting × 2Kappow · Bunchop
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Dewlotl, Kappow, Kappow, Orcana.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10
- DamageDewlotl: 30 · Bunchop: 150
- HealDewlotl: 30 · Steamscuttle: 60 · Orcana: 200
Round inventory
Trinkets
6 trinkets · 4 types

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold-o-matic
Increase Income by $30.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
