Ranked run
Swim Coach
Run 0ugevt2l4v0730d · Sep 10, 2026, 1:20 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Brimtoad
Tier 2 · Cost 30
+10 Burn and +10 Poison permanently.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 100% of the Poison stacks on the enemy.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Kappow · Sukoi · Dirgefin
- Rock × 2Cinnabark · Bonshell
- Toxic × 2Brimtoad · Cinnabark
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBrimtoad: 10
- DamageDirgefin: 50
- HealSukoi: 80 · Dirgefin: 100
- PoisonBrimtoad: 10 · Cinnabark: 5
- ShieldBonshell: 100
Round inventory
Trinkets
5 trinkets · 4 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
