Ranked run
Swim Coach
Run nh65qpq2ztsi1nv · Jun 28, 2026, 8:10 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: loss

Mosslug
Tier 1 · Cost 10
+72 Damage for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Mosslug · Aster · Plunderbird · Emperooze
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Mosslug, Plunderbird, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Emperooze: 30 · Draconarch: 100
- HealMosslug: 108 · Aster: 40 · Plunderbird: 44 · Emperooze: 45
- ShieldCherubble: 100
Round inventory
Trinkets
9 trinkets · 8 types

Gold Nugget × 2
Increase Income by $3.

Gold Trophy
On Victory Gain $8.

Training Weights
+100 HP

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Market License
Increase shop rank by 1.

Barbell
+5000 HP
