Ranked run
Monster Ranger
Run y1tdp7stufo4n1x · Sep 8, 2026, 2:15 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: win

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 80% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Aster · Plunderbird · Torrantler · Sirenade
Ability text matches
- Aster references WaterThis and adjacent Water allies gain +20 Heal permanently.Potential interaction with Plunderbird, Aster, Torrantler, Sirenade.
- Aster references WaterThis and adjacent Water allies gain +40 Heal permanently.Potential interaction with Aster, Plunderbird, Torrantler, Sirenade.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Plunderbird, Aster, Sirenade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Dracana: 5
- HealAster: 40 · Plunderbird: 44 · Aster: 40 · Torrantler: 200 · Sirenade: 1,200
Round inventory
Trinkets
16 trinkets · 14 types

Market License
Increase shop rank by 1.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Mask
Choose a trainer and gain their ability.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Barbell × 2
+5000 HP

Haste Orb
Your monsters have +15% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Mighty Bell
Monsters in your shop have +300 Damage.
