Ranked run
Swim Coach
Run 6mbtljp978mrq6o · Sep 5, 2026, 1:44 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dirgefin · Aster · Sirenade · Torrantler · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Dirgefin, Sirenade, Torrantler, Plunderbird.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Dirgefin, Aster, Sirenade, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Draconarch: 100 · Plunderbird: 1
- HealDirgefin: 100 · Aster: 40 · Sirenade: 100 · Torrantler: 200 · Plunderbird: 35
Round inventory
Trinkets
18 trinkets · 13 types

Hero's Sword
Your monsters have +12 Damage.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Market License × 2
Increase shop rank by 1.

Membership Card
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Barbell
+5000 HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb
Your monsters have +15% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Winged Crown
Your top middle monster has +1 Multicast.
