Ranked run
Swim Coach
Run i2g25iobv85myfc · Sep 7, 2026, 6:54 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Sirenade · Aster · Shelldra · Emperooze
- Dragon × 3Draconarch · Boomagon · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Shelldra, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Boomagon: 40 · Shelldra: 15 · Emperooze: 36
- HealSirenade: 200 · Aster: 40 · Shelldra: 15 · Emperooze: 54
Round inventory
Trinkets
9 trinkets · 8 types

Wood Sword × 2
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Training Weights
+100 HP

Power Crown
Your top middle monster has +20 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
