Ranked run
Monster Ranger
Run 8fpvdifje71y6oy · Sep 13, 2026, 1:14 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 8
Round result: win

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+3 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Shikitsune · Nekoffin · Petrirex · Ratacomb
- Water × 2Lumijel · Sukoi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 100 · Lumijel: 20 · Nekoffin: 750 · Petrirex: 100 · Ratacomb: 60
- HealLumijel: 30 · Sukoi: 80
Round inventory
Trinkets
30 trinkets · 15 types

Bargain Bin
The first Common monster you buy each day is free.

Junk
Does nothing.

Gold Nugget × 3
Increase Income by $3.

Gold Trophy × 3
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword × 5
Your monsters have +5 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
