Ranked run
Monster Ranger
Run gy1anzz7hn3njpo · Jul 27, 2026, 4:19 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: win

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Draconarch · Boomagon
- Flying × 2Plunderbird · Zephyrex
- Water × 2Aster · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Zephyrex: 100 · Draconarch: 100 · Boomagon: 40 · Galvanine: 30
- HealAster: 40 · Plunderbird: 55
- ShockGalvanine: 18
Round inventory
Trinkets
12 trinkets · 8 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Repeater Charm × 3
Your monsters' On Battle Start abilities activate an additional time.

Market License
Increase shop rank by 1.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Mask
Choose a trainer and gain their ability.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
