Ranked run
Twins
Run jkvf979o3th6z5v · Aug 28, 2026, 4:33 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 7
Round result: loss

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Lumijel · Dewlotl · Steamscuttle · Snapscald
- Fire × 2Steamscuttle · Snapscald
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Dewlotl, Snapscald, Steamscuttle, Dewlotl.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Steamscuttle.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Dewlotl, Steamscuttle, Snapscald, Dewlotl.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Steamscuttle, Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Snapscald + Steamscuttle1,398 rounds together · 56% round win association1,398 observed win/loss round results
- Lumijel + Steamscuttle1,318 rounds together · 62% round win association1,318 observed win/loss round results
- Lumijel + Snapscald940 rounds together · 61% round win association940 observed win/loss round results
- Dewlotl + Steamscuttle32 rounds together · 59% round win association32 observed win/loss round results
- Dewlotl + Lumijel26 rounds together · 62% round win association26 observed win/loss round results
- Dewlotl + Snapscald5 rounds together · 60% round win association5 observed win/loss round results
Team toolkit
- BurnSteamscuttle: 5 · Snapscald: 20 · Steamscuttle: 5
- DamageLumijel: 20 · Dewlotl: 30 · Dewlotl: 30
- HealLumijel: 30 · Dewlotl: 30 · Steamscuttle: 30 · Snapscald: 100 · Steamscuttle: 30 · Dewlotl: 30
Round inventory
Trinkets
6 trinkets · 4 types

Training Weights
+100 HP

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Gold Bar
Increase Income by $10.

Gold Trophy × 2
On Victory Gain $8.
