Ranked run
Swim Coach
Run xiia7y1jutszl4n · Aug 9, 2026, 3:43 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Aster · Emperooze
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Emperooze: 36 · Reapra: 120
- HealAster: 40 · Emperooze: 54
- ShieldCherubble: 100
Round inventory
Trinkets
13 trinkets · 8 types

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Haste Orb
Your monsters have +15% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Gold-o-matic
Increase Income by $30.

Link Cable × 3
All of your team's monsters are now considered adjacent to each other.

Mysterious Mask
Choose a trainer and gain their ability.

Winged Crown
Your top middle monster has +1 Multicast.
