Ranked run
Lucky Girl
Run sx4czv51a1ty3pt · Aug 14, 2026, 2:59 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 7
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+1 Shock for this battle.
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +10 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Velocect · Bumblebolt · Brawlmantis
- Electric × 2Frizzly · Bumblebolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Frizzly, Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Ironcore: 30 · Frizzly: 1 · Velocect: 13 · Bumblebolt: 3 · Brawlmantis: 50
- ShockFrizzly: 8 · Frizzly: 16 · Bumblebolt: 1
Round inventory
Trinkets
7 trinkets · 5 types

Gold Trophy
On Victory Gain $8.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Gold Bar
Increase Income by $10.

Bug Net
Bug monsters in the shop cost 3 less.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
