Ranked run

Gamer

Run ouju7ga7ozmjps3 · Aug 29, 2026, 4:12 AM

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Patch unknownUpdated Aug 29, 2026, 5:53 AM8 observed rounds
Outcomeunknown
Record44
MMR1804?
Tierdiamond

Trainer effect

Gamer

Gain a Mythical monster and $30 on day 9.

Selected team

Round 2

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 29, 2026, 5:53 AM5 board slots2 trinkets
5 of 6board slots filled
Slot 1Level 1

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage40
On Battle Start

Gain a Junk Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Bunchop

Fighting

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage50
Ongoing

Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Lamplet

BugFire

Tier 1 · Cost 5

Cooldown2.5s
Multicast
Burn2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Cinnabark

RockToxic

Tier 2 · Cost 20

Cooldown4s
Multicast
Poison5
Ongoing

Has additional Shield equal to 100% of the Poison stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Bunchop

Fighting

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage50
Ongoing

Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnLamplet: 2
  • DamageRubbin: 40 · Bunchop: 50 · Bunchop: 50
  • PoisonCinnabark: 5

Round inventory

Trinkets

2 trinkets · 2 types

Junk

Does nothing.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.