Ranked run
Painter
Run j0j1605z767mv8h · Aug 27, 2026, 12:58 AM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 13
Round result: loss

Mallogre
Tier 4 · Cost 45
+10 Damage and +10 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 6 random non-unique Common Trinkets.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Mallogre · Rubbin · Gachapod · Vipair
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10
- DamageMallogre: 100 · Rubbin: 240 · Gachapod: 100 · Ginsage: 300
- HealSteamscuttle: 60
- PoisonVipair: 10
- ShieldMallogre: 100
Round inventory
Trinkets
43 trinkets · 19 types

Junk × 5
Does nothing.

Sapphire Ring × 5
Monsters in your shop have +10% Heal.

Training Weights × 5
+100 HP

Gold Nugget × 4
Increase Income by $3.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword × 3
Your monsters have +5 Damage.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin
The first Common monster you buy each day is free.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Excalibur
Your monsters have +350 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.
