Ranked run
Redhead
Run 85rgp7lh3y0kq09 · Sep 10, 2026, 7:15 PM

Trainer effect
Redhead
On Victory Give your Fire monsters +2 Burn permanently.
Selected team
Round 26
Round result: win

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Blazewing
Tier 4 · Cost 35
Ability details unavailable.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +40 Damage permanently and Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Sunsage · Blazewing · Coalem
- Rock × 2Coalem · Cherubble
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Blazewing, Coalem.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 15 · Blazewing: 5 · Coalem: 60
- DamageDraconarch: 100 · Sunsage: 15
- HealWishwash: 300
- ShieldCoalem: 1,350 · Cherubble: 100
Round inventory
Trinkets
186 trinkets · 32 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 3
On Victory Gain $8.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch × 6
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Fire Orb
Your Fire monsters have +3 Burn.

Power Band
Give the first monster you buy each day +20 Damage.

Gold-o-matic
Increase Income by $30.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Ancient Plume × 12
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Poison Orb
Your Toxic monsters have +3 Poison.

Warhorn × 10
On Battle Start Your monsters gain +10 Damage permanently.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Topaz Amulet × 10
You receive 25% more Shield.

Terrarium × 7
Your Bug monsters have +20% Damage.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Speed Crest × 7
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell × 7
Monsters in your shop have +25 Damage.

Sapphire Amulet × 11
You receive 25% more Heal.

Winged Crown
Your top middle monster has +1 Multicast.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mysterious Mask × 7
Choose a trainer and gain their ability.

Haste Orb
Your monsters have +15% Cooldown Speed.

Barbell × 8
+5000 HP

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 10
On Victory Gain $100.

Master Crown × 16
Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 26
Your monsters have +350 Damage.

Fancy Sword × 14
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 10
When your monsters gain stats, they gain +80% more (except Multicast).

Echo Bell
When you buy a 0 cost item, use it an additional time.

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.
