Ranked run

Redhead

Run 85rgp7lh3y0kq09 · Sep 10, 2026, 7:15 PM

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Patch unknownUpdated Sep 15, 2026, 5:56 AM3 observed rounds
Outcomeunknown
Record21
MMR852?
Tiergold

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 26

Round result: win

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 5:56 AM6 board slots186 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast2
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast7
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast4
Shield100
On Cast

Give adjacent allies +40 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Sunsage · Blazewing · Coalem
  • Rock × 2Coalem · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Blazewing, Coalem.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSunsage: 15 · Blazewing: 5 · Coalem: 60
  • DamageDraconarch: 100 · Sunsage: 15
  • HealWishwash: 300
  • ShieldCoalem: 1,350 · Cherubble: 100

Round inventory

Trinkets

186 trinkets · 32 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 3

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Silver Watch × 6

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Power Band

Give the first monster you buy each day +20 Damage.

Gold-o-matic

Increase Income by $30.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Ancient Plume × 12

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Poison Orb

Your Toxic monsters have +3 Poison.

Warhorn × 10

On Battle Start Your monsters gain +10 Damage permanently.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Topaz Amulet × 10

You receive 25% more Shield.

Terrarium × 7

Your Bug monsters have +20% Damage.

Mighty Bell × 3

Monsters in your shop have +300 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Speed Crest × 7

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell × 7

Monsters in your shop have +25 Damage.

Sapphire Amulet × 11

You receive 25% more Heal.

Winged Crown

Your top middle monster has +1 Multicast.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Mask × 7

Choose a trainer and gain their ability.

Haste Orb

Your monsters have +15% Cooldown Speed.

Barbell × 8

+5000 HP

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 10

On Victory Gain $100.

Master Crown × 16

Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 26

Your monsters have +350 Damage.

Fancy Sword × 14

Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 10

When your monsters gain stats, they gain +80% more (except Multicast).

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mega Upgrade Disc × 2

When a monster reaches level 3, level it up again and destroy this.