Ranked run
Lucky Girl
Run xxf3evczoflglh3 · Aug 6, 2026, 1:17 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 6
Round result: win

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+2 Shock for this battle.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +25% Cooldown Speed.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Bambudo
Tier 1 · Cost 10
+42 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Bumblebolt · Formiqueen · Gildshell
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Bumblebolt: 6 · Formiqueen: 60 · Gildshell: 1 · Ironcore: 30 · Bambudo: 90
- ShockBumblebolt: 2
Round inventory
Trinkets
3 trinkets · 2 types

Gold Trophy × 2
On Victory Gain $8.

Market License
Increase shop rank by 1.
