Ranked run
Swim Coach
Run z82jobkurgoilu5 · Aug 8, 2026, 8:47 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +25% Cooldown Speed.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Mosslug · Dirgefin · Emperooze · Aster
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Mosslug, Dirgefin, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Formiqueen: 60 · Emperooze: 36
- HealMosslug: 90 · Dirgefin: 100 · Emperooze: 54 · Aster: 40
- ShieldCherubble: 100
Round inventory
Trinkets
5 trinkets · 4 types

Wood Sword
Your monsters have +5 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Sapphire Amulet
You receive 25% more Heal.
