Ranked run
Bug Catcher
Run 4nmg7mv4zkjst2x · Sep 16, 2026, 4:25 AM

Trainer effect
Bug Catcher
The first Bug monster you buy each day is free.
Selected team
Round 11
Round result: win

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to their Shield.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to their Shield.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Petrirex · Shikitsune · Nekoffin
- Rock × 2Cairnage · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePetrirex: 100 · Shikitsune: 50 · Nekoffin: 750 · Fernfowl: 200
- ShieldCairnage: 500 · Cairnage: 500
Round inventory
Trinkets
47 trinkets · 22 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Bug Net
Bug monsters in the shop cost 3 less.

Power Band × 5
Give the first monster you buy each day +20 Damage.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Market License × 3
Increase shop rank by 1.

Gold Trophy
On Victory Gain $8.

Power Bell
Monsters in your shop have +25 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Power Crown × 3
Your top middle monster has +20 Damage.

Membership Card × 4
You can use 1 additional Item each day.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Earth Crest × 4
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Orb × 6
Your Fire monsters have +3 Burn.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Topaz Amulet
You receive 25% more Shield.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Poison Bell × 3
Toxic monsters in your shop have +6 Poison.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
