Ranked run
Scavenger
Run y1saukn748jj5ud · Sep 16, 2026, 5:54 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 14
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+600 Damage and +600 Shield for this battle.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Vipair · Gachapod
- Rock × 2Opalion · Bonshell
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 5 · Dracana: 10 · Gachapod: 200
- PoisonVipair: 10
- ShieldOpalion: 84 · Bonshell: 600
Round inventory
Trinkets
59 trinkets · 22 types

Junk × 25
Does nothing.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Membership Card
You can use 1 additional Item each day.

Wood Sword × 3
Your monsters have +5 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Market License × 2
Increase shop rank by 1.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights
+100 HP

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Gold Trophy × 3
On Victory Gain $8.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Topaz Amulet
You receive 25% more Shield.

Fire Orb
Your Fire monsters have +3 Burn.

Mighty Bell
Monsters in your shop have +300 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Poison Bell
Toxic monsters in your shop have +6 Poison.
