Ranked run
Treasure Hunter
Run v11cfihyhqf68y7 · Aug 28, 2026, 3:59 PM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 14
Round result: win

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +2 Multicast.
No equipment observed on this monster.

Kickrane
Tier 3 · Cost 40
This and all your allies gain +60 Damage permanently.
No equipment observed on this monster.

Sproutquill
Tier 5 · Cost 60
Evolve after your team deals 10000 non-status Damage.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 100% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Flying × 4Aviarab · Kickrane · Sproutquill · Quillustrous
- Grass × 3Sproutquill · Quillustrous · Ginsage
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +2 Multicast.Potential interaction with Kickrane, Sproutquill, Quillustrous.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Sproutquill, Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAviarab: 30 · Kickrane: 90 · Sproutquill: 50 · Dracana: 10 · Quillustrous: 300 · Ginsage: 150
Round inventory
Trinkets
19 trinkets · 14 types

Junk × 3
Does nothing.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Hero's Sword
Your monsters have +12 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget
Increase Income by $3.

Momentum Flag × 3
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Research Notes
Legendary monsters are much more likely to appear in your shop.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.
