Ranked run
Musician
Run z60i5u6kyo6pvru · Sep 4, 2026, 1:21 PM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 14
Round result: win

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Cicadence · Velocect
Ability text matches
- Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect.
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Electranade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCicadence: 100 · Saberhorn: 100 · Velocect: 13 · Ironcore: 30
- ShieldCherubble: 100
- ShockElectranade: 84
Round inventory
Trinkets
9 trinkets · 7 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Power Bell
Monsters in your shop have +25 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.
