Ranked run

Swim Coach

Run l0g46wqz65x5dwg · Sep 7, 2026, 8:27 AM

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Patch unknownUpdated Sep 15, 2026, 3:32 AM2 observed rounds
Outcomeunknown
Record11
MMR850?
Tierbronze

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 27

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 3:32 AM3 board slots218 trinkets
3 of 6board slots filled
Slot 1Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Rigalord

Ghost

Tier 6 · Cost 80

Cooldown1.6s
Multicast3
Damage1
On Battle Start

Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDraconarch: 100 · Rigalord: 1
  • HealWishwash: 300

Round inventory

Trinkets

218 trinkets · 36 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Gold Nugget × 2

Increase Income by $3.

Market License × 10

Increase shop rank by 1.

Power Crown × 5

Your top middle monster has +20 Damage.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Sapphire Amulet × 6

You receive 25% more Heal.

Membership Card × 11

You can use 1 additional Item each day.

Poison Orb × 14

Your Toxic monsters have +3 Poison.

Winged Crown

Your top middle monster has +1 Multicast.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Fire Orb × 7

Your Fire monsters have +3 Burn.

Bug Net

Bug monsters in the shop cost 3 less.

Fancy Sword × 21

Your monsters have +3% Damage for each Trinket you have.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Power Band × 11

Give the first monster you buy each day +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Ancient Plume × 8

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Terrarium × 9

Your Bug monsters have +20% Damage.

Warhorn × 7

On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch × 8

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Topaz Amulet × 10

You receive 25% more Shield.

Razor Beak × 3

Your Flying monsters have +1 Multicast.

Power Bell × 6

Monsters in your shop have +25 Damage.

Speed Crest × 7

Your monsters in the rightmost column have +20% Cooldown Speed.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 8

Your top middle monster has +80% stats (except Cooldown and Multicast).

Mighty Bell × 14

Monsters in your shop have +300 Damage.

Barbell × 4

+5000 HP

Mega Upgrade Disc × 14

When a monster reaches level 3, level it up again and destroy this.

Rainbow Pearl

All monsters in your shop are SHINY.

Holy Grail × 6

On Victory Gain $100.

Excalibur × 6

Your monsters have +350 Damage.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.