Ranked run
Lucky Girl
Run yp9flaut11vj2vb · Aug 31, 2026, 10:26 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Magmalith
Tier 3 · Cost 30
Adjacent Fire allies gain +4 Burn permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Blixie
Tier 5 · Cost 55
Give the Fire ally behind this monster's Burn for this battle.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Magmalith · Magmite · Blixie · Sunsage
- Rock × 2Magmite · Cherubble
Ability text matches
- Magmalith references FireAdjacent Fire allies gain +4 Burn permanently.Potential interaction with Magmite, Blixie, Sunsage.
- Blixie references FireGive the Fire ally behind this monster's Burn for this battle.Potential interaction with Magmalith, Magmite, Sunsage.
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite, Blixie.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 10 · Magmite: 12 · Blixie: 30 · Sunsage: 18
- DamageSunsage: 18 · Saberhorn: 100
- ShieldMagmite: 120 · Cherubble: 100
Round inventory
Trinkets
8 trinkets · 8 types

Gold Nugget
Increase Income by $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Gold-o-matic
Increase Income by $30.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.
