Ranked run
Burglar
Run y7pmyvidzmf30qv · Sep 16, 2026, 12:14 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 20
Round result: win

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 6 random non-unique Common Trinkets.
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 5Furnadon · Rubbin · Gachapod · Dollhime · Pawsperity
- Fighting × 2Pompummel · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageRubbin: 240 · Pompummel: 300 · Gachapod: 300 · Pawsperity: 300
Round inventory
Trinkets
211 trinkets · 41 types

Junk × 5
Does nothing.

Tempo Charm × 11
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 11
On Victory Gain $8.

Gold Bracelet × 13
At the start of each day, give a random monster +8 Sell Value.

Market License × 4
Increase shop rank by 1.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Boxing Glove × 15
On Victory Your team gains +5 Damage permanently.

Gold Nugget × 9
Increase Income by $3.

Poison Bell × 3
Toxic monsters in your shop have +6 Poison.

Locked Box × 16
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Sapphire Ring × 8
Monsters in your shop have +10% Heal.

Quick Flag × 8
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Pouch × 14
When you buy an item, give your monsters +2 Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Wood Sword × 14
Your monsters have +5 Damage.

Training Weights × 11
+100 HP

Power Crown
Your top middle monster has +20 Damage.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Quick Bell × 17
Monsters in your shop have +5% Cooldown Speed.

Topaz Ring × 12
Monsters in your shop have +10% Shield.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Master Crown × 3
Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur
Your monsters have +350 Damage.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Metronome × 4
When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Membership Card
You can use 1 additional Item each day.

Holy Grail × 2
On Victory Gain $100.

Winged Crown
Your top middle monster has +1 Multicast.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Speed Whistle
The next monster you buy has +15% Cooldown Speed.

Barbell × 2
+5000 HP

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.
