Ranked run
Swim Coach
Run jcp71w9vjru9rw5 · Sep 1, 2026, 1:21 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +92% Cooldown Speed.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+120 Damage for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Mosslug · Sirenade · Shelldra · Aster
- Dragon × 2Onsetra · Shelldra
Ability text matches
- Aster references WaterThis and adjacent Water allies gain +40 Heal permanently.Potential interaction with Mosslug, Sirenade, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 3,000 · Formiqueen: 180 · Shelldra: 15
- HealMosslug: 90 · Sirenade: 200 · Shelldra: 15 · Aster: 40
Round inventory
Trinkets
7 trinkets · 6 types

Gold Nugget
Increase Income by $3.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Training Weights × 2
+100 HP

Sapphire Amulet
You receive 25% more Heal.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask
Choose a trainer and gain their ability.
