Ranked run

Mad Scientist

Run qljbdd0ra3rjebi · Sep 16, 2026, 2:34 AM

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Patch unknownUpdated Sep 16, 2026, 5:03 AM2 observed rounds
Outcomeunknown
Record02
MMR1200?
Tiersilver

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 5:03 AM6 board slots37 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield500
On Cast

Allies gain Damage for this battle equal to 1.2x their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage160
Ongoing

Adjacent allies have +0.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Cinnabark

RockToxic

Tier 2 · Cost 20

Cooldown4s
Multicast
Poison15
Ongoing

Has additional Shield equal to 300% of the Poison stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Vipair

CurioToxic

Tier 3 · Cost 35

Cooldown6.5s
Multicast2
Poison10
Ability / passive

Gains +8 Poison permanently whenever you gain a Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge the ally behind by 3 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage300
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Shrinell · Vipair · Gachapod
  • Rock × 2Cairnage · Cinnabark
  • Toxic × 2Cinnabark · Vipair

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShrinell: 160 · Dracana: 15 · Gachapod: 300
  • PoisonCinnabark: 15 · Vipair: 10
  • ShieldCairnage: 500

Round inventory

Trinkets

37 trinkets · 29 types

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Gold Nugget

Increase Income by $3.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Junk × 3

Does nothing.

Gold Trophy × 2

On Victory Gain $8.

Fire Orb

Your Fire monsters have +3 Burn.

Sapphire Amulet

You receive 25% more Heal.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Power Bell

Monsters in your shop have +25 Damage.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Membership Card

You can use 1 additional Item each day.

Fire Bell

Fire monsters in your shop have +5 Burn.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Mysterious Charm

+25% HP