Ranked run

Swim Coach

Run piqhx0458uv0ptp · Sep 9, 2026, 9:14 PM

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Patch unknownUpdated Sep 12, 2026, 6:05 AM3 observed rounds
Outcomeunknown
Record30
MMR1190?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 12, 2026, 6:05 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn60
Heal360
On Cast

Charge adjacent Fire and Water allies by 12 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ouroblaze

DragonFire

Tier 5 · Cost 55

Cooldown8s
Multicast
Damage400
Ongoing

Has additional Burn equal to 210% of the Burn stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Snapscald · Dewlotl · Steamscuttle · Sukoi · Swoonet
  • Fire × 3Snapscald · Steamscuttle · Ouroblaze

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 12 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Ouroblaze.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 12 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Dewlotl, Sukoi, Swoonet.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 30 · Steamscuttle: 60
  • DamageDewlotl: 30 · Ouroblaze: 400 · Swoonet: 30
  • HealSnapscald: 150 · Dewlotl: 30 · Steamscuttle: 360 · Sukoi: 80 · Swoonet: 30

Round inventory

Trinkets

12 trinkets · 8 types

Gold Trophy

On Victory Gain $8.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget

Increase Income by $3.

Gold Bar

Increase Income by $10.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).