Ranked run
Swim Coach
Run piqhx0458uv0ptp · Sep 9, 2026, 9:14 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 12 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 210% of the Burn stacks on the enemy.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up all adjacent allies for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Snapscald · Dewlotl · Steamscuttle · Sukoi · Swoonet
- Fire × 3Snapscald · Steamscuttle · Ouroblaze
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 12 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Ouroblaze.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 12 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Dewlotl, Sukoi, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30 · Steamscuttle: 60
- DamageDewlotl: 30 · Ouroblaze: 400 · Swoonet: 30
- HealSnapscald: 150 · Dewlotl: 30 · Steamscuttle: 360 · Sukoi: 80 · Swoonet: 30
Round inventory
Trinkets
12 trinkets · 8 types

Gold Trophy
On Victory Gain $8.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget
Increase Income by $3.

Gold Bar
Increase Income by $10.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
