Ranked run
Lucky Girl
Run gpor1zlt14y5vvr · Sep 13, 2026, 3:57 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 7
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-20 Shield and +10 Damage for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 2Bonshell · Shellter
- Water × 2Sukoi · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 80 · Swoonet: 30
- HealSukoi: 80 · Sukoi: 80 · Swoonet: 30
- ShieldBonshell: 200 · Shellter: 120
Round inventory
Trinkets
11 trinkets · 9 types

Training Weights
+100 HP

Power Pouch
When you buy an item, give your monsters +2 Damage.

Junk
Does nothing.

Terrarium
Your Bug monsters have +20% Damage.

Bargain Bin
The first Common monster you buy each day is free.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Gold Nugget
Increase Income by $3.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring
Monsters in your shop have +10% Heal.
