Ranked run

Swim Coach

Run 05nx42jswmka1e8 · Sep 11, 2026, 12:16 AM

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Patch unknownUpdated Sep 12, 2026, 6:05 AM4 observed rounds
Outcomeunknown
Record22
MMR1400?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 12, 2026, 6:05 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +200 Damage and +200 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast2
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Steamscuttle · Sukoi · Swoonet · Snapscald · Orcana · Dewlotl
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Snapscald, Orcana, Dewlotl.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15 · Snapscald: 10
  • DamageSwoonet: 30 · Dewlotl: 30
  • HealSteamscuttle: 90 · Sukoi: 80 · Swoonet: 30 · Snapscald: 50 · Orcana: 200 · Dewlotl: 30

Round inventory

Trinkets

10 trinkets · 9 types

Bargain Bin

The first Common monster you buy each day is free.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Razor Beak

Your Flying monsters have +1 Multicast.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Mysterious Charm

+25% HP

Mega Duplicator

Gain 2 additional copies of the next non-unique Trinket from a gift.