Ranked run
Mad Scientist
Run lwf8petfrmwvl03 · Sep 12, 2026, 5:01 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 12
Round result: loss

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 240% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGoldora: 333 · Omnichrome: 1 · Aerophim: 666 · Aerophim: 666 · Goldora: 333
Round inventory
Trinkets
7 trinkets · 7 types

Gold Trophy
On Victory Gain $8.

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Rainbow Pearl
All monsters in your shop are SHINY.
