Ranked run
Mad Scientist
Run l4qe295f57hzur8 · Sep 12, 2026, 9:25 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 9
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Fernfowl · Ginsage
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Fernfowl.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFernfowl: 100 · Draconarch: 100 · Ginsage: 150 · Draconarch: 100
- HealSukoi: 80
Round inventory
Trinkets
5 trinkets · 4 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Nugget × 2
Increase Income by $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.
