Ranked run

Scavenger

Run u2ie8ddotf2d3ke · Sep 11, 2026, 4:20 PM

Back to profile
Patch unknownUpdated Sep 11, 2026, 5:23 PM11 observed rounds
Outcomeunknown
Record65
MMR2195?
Tiermaster

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 11, 2026, 5:23 PM4 board slots8 trinkets
4 of 6board slots filled
Slot 1Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aegistruct

Rock

Tier 4 · Cost 45

Cooldown7s
Multicast
Shield150
On Battle Start

Gain Shield for this battle equal to 2x the Shield of adjacent allies. (Except other Aegistruct)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Saberhorn · Draconarch
  • Rock × 2Coalem · Aegistruct

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCoalem: 40
  • DamageSaberhorn: 100 · Draconarch: 100
  • ShieldCoalem: 900 · Aegistruct: 150

Round inventory

Trinkets

8 trinkets · 6 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Gold Bar

Increase Income by $10.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.