Ranked run
Black Belt
Run nxzv04kbh5vtczr · Sep 14, 2026, 5:24 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 9
Round result: win

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +5 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 3Beetdown · Pompummel · Ninflora
- Grass × 3Beetdown · Ginsage · Ninflora
- Ghost × 2Danuki · Rattleghast
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Beetdown, Ninflora.
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Beetdown, Ginsage.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDanuki: 40 · Beetdown: 105 · Pompummel: 300 · Ginsage: 150 · Ninflora: 50
- PoisonRattleghast: 1
Round inventory
Trinkets
4 trinkets · 4 types

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
