Ranked run

Shopkeeper

Run gjcoj34d7sqr11x · Sep 15, 2026, 10:44 PM

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Patch unknownUpdated Sep 16, 2026, 8:18 AM6 observed rounds
Outcomeunknown
Record60
MMR870?
Tierbronze

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 30

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 8:18 AM6 board slots1,329 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage3,120
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage3,120
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Celestia · Onsetra

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageCelestia: 3,120 · Onsetra: 3,000 · Shrinell: 3,840 · Celestia: 3,120 · Omnichrome: 1 · Shrinell: 3,840

Round inventory

Trinkets

1,329 trinkets · 59 types

Junk × 19

Does nothing.

Quick Bell × 28

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 39

On Victory Gain $8.

Boxing Glove × 28

On Victory Your team gains +5 Damage permanently.

Power Pouch × 32

When you buy an item, give your monsters +2 Damage.

Tempo Charm × 33

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 37

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget × 39

Increase Income by $3.

Training Weights × 41

+100 HP

Membership Card × 2

You can use 1 additional Item each day.

Sapphire Ring × 35

Monsters in your shop have +10% Heal.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Gold Bracelet × 39

At the start of each day, give a random monster +8 Sell Value.

Sea Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Wood Sword × 28

Your monsters have +5 Damage.

Topaz Ring × 46

Monsters in your shop have +10% Shield.

Poison Bell × 4

Toxic monsters in your shop have +6 Poison.

Power Crown × 3

Your top middle monster has +20 Damage.

Scrap Sword × 9

Your monsters have +2 Damage for each Common Trinket you have.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Market License × 2

Increase shop rank by 1.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Locked Box × 37

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Fire Orb

Your Fire monsters have +3 Burn.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Topaz Amulet × 6

You receive 25% more Shield.

Rainbow Pearl

All monsters in your shop are SHINY.

Zenith Stone × 35

When your monsters gain stats, they gain +80% more (except Multicast).

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 138

On Victory Gain $100.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Master Crown × 110

Your top middle monster has +80% stats (except Cooldown and Multicast).

Haste Crown × 13

Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 35

Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 19

Your Flying monsters have +1 Multicast.

Excalibur × 122

Your monsters have +350 Damage.

Momentum Flag × 27

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb × 29

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Fancy Sword × 46

Your monsters have +3% Damage for each Trinket you have.

Barbell × 34

+5000 HP

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Mysterious Mask × 18

Choose a trainer and gain their ability.

Echo Bell

When you buy a 0 cost item, use it an additional time.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Rocket Boots

Monsters in your shop gain Flying typing.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Metronome × 30

When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell × 40

Monsters in your shop have +300 Damage.

Mega Upgrade Disc × 90

When a monster reaches level 3, level it up again and destroy this.