Ranked run
Black Belt
Run 0r94azultqsd9il · Sep 15, 2026, 1:55 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 24
Round result: loss

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 1500% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +60% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Quillustrous · Ninflora · Beetdown · Ginsage
- Fighting × 3Pompummel · Ninflora · Beetdown
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +60% Cooldown Speed permanently.Potential interaction with Quillustrous, Beetdown, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Quillustrous, Ninflora, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePompummel: 300 · Rubbin: 120 · Quillustrous: 4,500 · Ninflora: 150 · Beetdown: 126 · Ginsage: 450
Round inventory
Trinkets
53 trinkets · 31 types

Wood Sword × 2
Your monsters have +5 Damage.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic
Increase Income by $30.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Momentum Flag × 4
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Rocket Boots
Monsters in your shop gain Flying typing.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Gold Trophy × 2
On Victory Gain $8.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Razor Beak × 3
Your Flying monsters have +1 Multicast.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Training Weights × 2
+100 HP

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 2
Increase Income by $3.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Topaz Ring
Monsters in your shop have +10% Shield.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Excalibur
Your monsters have +350 Damage.
