Ranked run
Monster Ranger
Run 4vhuvyya5q7tzp3 · Sep 14, 2026, 2:24 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 2.0 second(s).
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Frizzly · Galvanine
- Steel × 2Ironcore · Clawnetic
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Galvanine, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Clawnetic: 60 · Velocect: 10 · Frizzly: 1 · Galvanine: 10 · Galvanine: 10
- ShockFrizzly: 24 · Galvanine: 6 · Galvanine: 6
Round inventory
Trinkets
9 trinkets · 7 types

Gold Nugget × 2
Increase Income by $3.

Market License
Increase shop rank by 1.

Wood Sword
Your monsters have +5 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Mighty Bell
Monsters in your shop have +300 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
