Ranked run
Swim Coach
Run 35j6p3cs3a1q2bw · Jul 26, 2026, 2:46 PM
Patch unknownUpdated Jul 26, 2026, 3:15 PM11 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 2
Round result: win
Patch unknownUpdated Jul 26, 2026, 3:15 PM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 2

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal30
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage25
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock8
On Battle Start
Trigger this.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Panbud · Mosslug
- Water × 2Dribblet · Mosslug
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePanbud: 25 · Frizzly: 1
- HealDribblet: 30 · Mosslug: 30
- ShockFrizzly: 8
Round inventory
Trinkets
1 trinkets · 1 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
