Ranked run
Monster Ranger
Run ob0d790mmrw1gpy · Aug 9, 2026, 9:32 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 18
Round result: win

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +675% Cooldown Speed.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +24% Cooldown Speed permanently.
No equipment observed on this monster.

Bambudo
Tier 1 · Cost 10
+35 Damage permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Berroon · Dryadell · Bambudo
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Bambudo.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBerroon: 40 · Dryadell: 70 · Formiqueen: 720 · Boomagon: 40 · Bambudo: 75
- ShieldCherubble: 100
Round inventory
Trinkets
19 trinkets · 16 types

Gold Trophy
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Gold Bar
Increase Income by $10.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Band
Give the first monster you buy each day +20 Damage.

Mighty Bell
Monsters in your shop have +300 Damage.

Barbell
+5000 HP

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Mysterious Mask
Choose a trainer and gain their ability.

Rainbow Pearl
All monsters in your shop are SHINY.

Holy Grail × 2
On Victory Gain $100.

Excalibur × 2
Your monsters have +350 Damage.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
