Ranked run
Monster Ranger
Run gcr5atyufr0zs61 · Aug 10, 2026, 12:03 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 15
Round result: win

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +24% Cooldown Speed permanently.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 240% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Wishwash · Plunderbird
- Dragon × 2Draconarch · Boomagon
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Wishwash, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Plunderbird: 1 · Boomagon: 40 · Omnichrome: 1
- HealAster: 40 · Wishwash: 300 · Plunderbird: 44
Round inventory
Trinkets
52 trinkets · 22 types

Market License × 6
Increase shop rank by 1.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Power Crown × 3
Your top middle monster has +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Membership Card
You can use 1 additional Item each day.

Mighty Bell
Monsters in your shop have +300 Damage.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Terrarium × 2
Your Bug monsters have +20% Damage.

Topaz Amulet × 4
You receive 25% more Shield.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Orb
Your monsters have +15% Cooldown Speed.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Power Bell × 3
Monsters in your shop have +25 Damage.

Speed Crest × 8
Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn × 4
On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Amulet
You receive 25% more Heal.

Winged Crown
Your top middle monster has +1 Multicast.
