Ranked run

Scavenger

Run o5w13u4d4d9cs5y · Sep 15, 2026, 5:19 PM

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Patch unknownUpdated Sep 16, 2026, 7:14 AM4 observed rounds
Outcomeunknown
Record22
MMR955?
Tiersilver

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 28

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:14 AM6 board slots183 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown1.6s
Multicast

Exact level stats unavailable.

On Cast

Knockout a random enemy and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 48% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage540
Ongoing

Has additional Damage equal to 180% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,880
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Shrinell · Gachapod
  • Ghost × 2Vengrieve · Cosmivore
  • Grass × 2Faebloom · Quillustrous

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShrinell: 3,840 · Cosmivore: 1 · Faebloom: 777 · Quillustrous: 540 · Gachapod: 2,880

Round inventory

Trinkets

183 trinkets · 37 types

Bargain Bin

The first Common monster you buy each day is free.

Junk

Does nothing.

Power Pouch × 8

When you buy an item, give your monsters +2 Damage.

Gold Trophy × 13

On Victory Gain $8.

Boxing Glove × 9

On Victory Your team gains +5 Damage permanently.

Tempo Charm × 8

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights × 11

+100 HP

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Wood Sword × 8

Your monsters have +5 Damage.

Gold Bracelet × 10

At the start of each day, give a random monster +8 Sell Value.

Mysterious Mask

Choose a trainer and gain their ability.

Quick Bell × 10

Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 11

Monsters in your shop have +10% Heal.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Quick Flag × 10

Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 8

Monsters in your shop have +10% Shield.

Gold Nugget × 9

Increase Income by $3.

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone × 11

When your monsters gain stats, they gain +80% more (except Multicast).

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Fancy Sword × 6

Your monsters have +3% Damage for each Trinket you have.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).

Giant Club × 4

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Barbell × 4

+5000 HP

Rainbow Pearl

All monsters in your shop are SHINY.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Holy Grail × 5

On Victory Gain $100.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Excalibur × 2

Your monsters have +350 Damage.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Blitz Bell × 4

Monsters in your shop have +30% Cooldown Speed.

Haste Crown × 4

Your top middle monster has +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.