Ranked run
Swim Coach
Run aynl3ejhllzo240 · Jul 30, 2026, 8:45 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Saberhorn
- Grass × 2Dryadell · Mosslug
- Water × 2Torrantler · Mosslug
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Mosslug.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 15 · Dryadell: 70 · Formiqueen: 180 · Saberhorn: 100
- HealTorrantler: 200 · Mosslug: 90
Round inventory
Trinkets
8 trinkets · 6 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.
