Ranked run
Monster Ranger
Run uqbv1mkercacgm1 · Aug 20, 2026, 11:29 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this and gain +3 Shock permanently.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +300% Shock.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Frizzly · Pylong
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Frizzly, Pylong, Frizzly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Frizzly: 1 · Ironcore: 30 · Pylong: 1 · Velocect: 25 · Frizzly: 1
- ShockFrizzly: 24 · Frizzly: 8 · Pylong: 15 · Frizzly: 8
Round inventory
Trinkets
8 trinkets · 8 types

Hero's Sword
Your monsters have +12 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Gold Nugget
Increase Income by $3.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Terrarium
Your Bug monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
