Ranked run
Scavenger
Run wg58a1onhjimvsh · Sep 15, 2026, 3:50 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 11
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Furnadon · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageRubbin: 120 · Boomagon: 40
- HealSukoi: 80
Round inventory
Trinkets
79 trinkets · 21 types

Power Band
Give the first monster you buy each day +20 Damage.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Junk × 19
Does nothing.

Power Crown × 2
Your top middle monster has +20 Damage.

Membership Card × 2
You can use 1 additional Item each day.

Gold Nugget × 4
Increase Income by $3.

Gold Trophy × 6
On Victory Gain $8.

Small Club × 6
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fire Orb × 4
Your Fire monsters have +3 Burn.

Quick Flag × 6
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold-o-matic
Increase Income by $30.

Bargain Bin
The first Common monster you buy each day is free.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.
