Ranked run
Mad Scientist
Run nws3bhmjkbwq27d · Sep 13, 2026, 2:24 PM
Patch unknownUpdated Sep 13, 2026, 4:23 PM8 observed rounds

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 13, 2026, 4:23 PM3 board slots1 trinkets
3 of 6board slots filled
Slot 1Level 2

Aviarab
BugFlying
Tier 2 · Cost 20
Cooldown3.5s
Multicast2
Damage30
Ability / passive
On Bought Give the next Flying monster you buy +2 Multicast.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Aviarab
BugFlying
Tier 2 · Cost 20
Cooldown3.5s
Multicast2
Damage15
Ability / passive
On Bought Give the next Flying monster you buy +1 Multicast.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Swoonet
FlyingWater
Tier 1 · Cost 10
Cooldown6.5s
Multicast—
Damage30
Heal30
Ability / passive
This only needs 2 copies to level up. This can level up indefinitely.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Flying × 2Aviarab · Swoonet
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +2 Multicast.Potential interaction with Aviarab, Swoonet.
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Aviarab, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAviarab: 30 · Aviarab: 15 · Swoonet: 30
- HealSwoonet: 30
Round inventory
Trinkets
1 trinkets · 1 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
