Ranked run
Gentleman
Run 3luxnx988e6jl5f · Sep 13, 2026, 1:56 PM
Patch unknownUpdated Sep 13, 2026, 2:23 PM11 observed rounds

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 1
Round result: loss
Patch unknownUpdated Sep 13, 2026, 2:23 PM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Aviarab
BugFlying
Tier 2 · Cost 20
Cooldown3.5s
Multicast2
Damage15
Ability / passive
On Bought Give the next Flying monster you buy +1 Multicast.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Swoonet
FlyingWater
Tier 1 · Cost 10
Cooldown6.5s
Multicast—
Damage30
Heal30
Ability / passive
This only needs 2 copies to level up. This can level up indefinitely.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage35
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Flying × 2Aviarab · Swoonet
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAviarab: 15 · Swoonet: 30 · Beetbud: 35
- HealSwoonet: 30
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
