Ranked run
Black Belt
Run lo92ry9f58o1kha · Sep 15, 2026, 1:50 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 5
Round result: win

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Onsetra · Boomagon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 40 · Onsetra: 100 · Boomagon: 40 · Boomagon: 40 · Beetdown: 105
- HealSukoi: 80
Round inventory
Trinkets
5 trinkets · 2 types

Junk × 4
Does nothing.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.
