Ranked run
Masked Man
Run 6owyxhpz8ftg57a · Aug 29, 2026, 2:40 PM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 15
Round result: win

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Pyrokami
Tier 3 · Cost 25
+20 Burn for this battle.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 2Pompummel · Ninflora
- Fire × 2Steamscuttle · Pyrokami
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Pyrokami.
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Ninflora.
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ninflora.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15 · Pyrokami: 10
- DamagePompummel: 300 · Gachapod: 200 · Ninflora: 100 · Ninflora: 50
- HealSteamscuttle: 90
Round inventory
Trinkets
44 trinkets · 24 types

Junk × 7
Does nothing.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Mysterious Mask × 4
Choose a trainer and gain their ability.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Power Bell
Monsters in your shop have +25 Damage.

Barbell × 2
+5000 HP

Sapphire Ring
Monsters in your shop have +10% Heal.

Wood Sword
Your monsters have +5 Damage.

Razor Beak
Your Flying monsters have +1 Multicast.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Membership Card × 2
You can use 1 additional Item each day.

Terrarium
Your Bug monsters have +20% Damage.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).
