Ranked run
Treasure Hunter
Run wxrhp7yl75vdd5b · Sep 15, 2026, 5:20 PM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 7
Round result: win

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Rhizuka
Tier 3 · Cost 30
Trigger this when an ally applies Shield. (Except other Rhizuka)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Talonite
Tier 2 · Cost 20
+20 Shield permanently for each Rock ally and +1 Multicast permanently for each Flying ally.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Pawsperity · Shrinell
- Fighting × 2Pompummel · Pawsperity
- Flying × 2Swoonet · Talonite
- Rock × 2Rhizuka · Talonite
Ability text matches
- Talonite references Rock+20 Shield permanently for each Rock ally and +1 Multicast permanently for each Flying ally.Potential interaction with Rhizuka.
- Talonite references Flying+20 Shield permanently for each Rock ally and +1 Multicast permanently for each Flying ally.Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePompummel: 300 · Rhizuka: 200 · Swoonet: 30 · Pawsperity: 300 · Shrinell: 320 · Talonite: 30
- HealSwoonet: 30
Round inventory
Trinkets
31 trinkets · 23 types

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Membership Card
You can use 1 additional Item each day.

Power Band
Give the first monster you buy each day +20 Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Junk
Does nothing.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Wood Sword
Your monsters have +5 Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Trophy
On Victory Gain $8.

Rocket Boots
Monsters in your shop gain Flying typing.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Market License × 3
Increase shop rank by 1.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
