Ranked run
Burglar
Run jj6o15qi090khl1 · Sep 15, 2026, 1:58 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 10
Round result: win

Ratacomb
Tier 1 · Cost 15
+6 Multicast permanently. Revives itself once per battle.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +252 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 120% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 5Ratacomb · Rattleghast · Nekoffin · Cawnushi · Danuki
- Curio × 2Nekoffin · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRatacomb: 120 · Nekoffin: 750 · Cawnushi: 150 · Pawsperity: 200 · Danuki: 40
- PoisonRattleghast: 1
Round inventory
Trinkets
46 trinkets · 27 types

Training Weights × 3
+100 HP

Gold Trophy × 2
On Victory Gain $8.

Wood Sword × 2
Your monsters have +5 Damage.

Hero's Sword
Your monsters have +12 Damage.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Gold Nugget
Increase Income by $3.

Power Crown × 2
Your top middle monster has +20 Damage.

Small Club × 3
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card
You can use 1 additional Item each day.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Bargain Bin
The first Common monster you buy each day is free.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Purple Incense
The next 5 shops will contain only Super Rare monsters.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Poison Orb
Your Toxic monsters have +3 Poison.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
